SC_SetObjectHits

Usage

void SC_SetObjectHits( int ObjectId, int value)


Summary

Sets and objects hit points (health).


More Information

Pass a value of 0 to kill the object.


Example

// kill object 10
SC_SetObjectHits( 10, 0);

// sets object 11's health to 100
SC_SetObjectHits(  11, 100);


Last Revised: 10 May 2008

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Copyright 2008 to 2009 by James Bunting
www.jbplay.com/games/rod3d/

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