SC_SetCameraTarget_Object

Usage

void SC_SetCameraTarget_Object( int ObjectId)


Summary

Sets the camera target so that it always looks at the specified object regardless of where you position your camera.


Example

// lock camera target to always look at object 10
SC_SetCameraTarget_Object( 10);


Last Revised: 08 May 2008

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Copyright 2008 to 2009 by James Bunting
www.jbplay.com/games/rod3d/

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