OnObjectDie

Usage

void OnObjectDie_?()


Summary

This event fires when a specific object is killed.


More Information

Swap the ? for the specific object's ID ie. OnObjectDie_10().

Use this event in map scripts to do additional stuff when a certain object is killed.


Example

void OnObjectDie_100()
{
    SC_GameMessage( "Object ID 100 was killed");
}


Last Revised: 10 May 2008

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Copyright 2008 to 2009 by James Bunting
www.jbplay.com/games/rod3d/

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