OnMapStart_Global

Usage

void OnMapStart_Global()


Summary

This event is fired whenever a new map is started (for game script).


More Information

This "_Global" version is designed to go in the game script and not map scripts which have their own version called OnMapStart.  The different names mean that both events will run.

Use this function to do something at the start of ALL maps in the game script.

This function is generally located in the game script.  If you override this function in a map script then the game script's version will not be called.


Last Revised: 10 May 2008

Full Functions List


Copyright 2008 to 2009 by James Bunting
www.jbplay.com/games/rod3d/

This page was automatically generated by James' Script Docs Generator